Source: Agency

Digital technology is like a double-edged sword

| 23.4.22 |

Digital technology is like a double-edged sword

 Digital technology innovation has accelerated in the last two decades. Advances in computer science and the internet have changed the norms of human life today. The digital infrastructure has shifted the way humans communicate, interact, and transact. The invention of the personal computer, the advent of the internet, and the marketing of mobile devices have made people who are far feel closer and those who are near feel far away. In an age where there is no internet, father and son can chat heart to heart for hours without being distracted by the cell phone in hand. At this time, two people sat for an hour without a word. 

Because both of them are busy chatting with their friends in faraway places. Digital technology is like a double-edged sword, bringing the far away and keeping the close together. Now the wave of computing innovation is getting more powerful with the presence of immersive technology in the form of augmented reality (AR), virtual reality (VR), and mixed reality (MR). AR connects virtual objects into the real world. Have you ever played Pokemon Go? That's AR technology. 

When people play Pokemon Go, they are still aware of their surroundings. Meanwhile, people who use Google Cardboard may not be aware of the situation around them because they are totally immersed in cyberspace. That's VR technology. A technology that allows users to interact with the virtual world that they see from a headset. More than that, MR is a combination of AR and VR. We haven't finished exploring this sophisticated immersive technology, the world is now shocked by the presence of the metaverse. The latest digital technology that is not just connecting the real world with the virtual world. Metaverse seems to open the way for humans to 'live' in two realms, namely the real world and the virtual world. 

Metaverse so far can be interpreted as a virtual reality that is built as closely as possible to the real world. With it, humans can build characters in the virtual world, interact and communicate with one another. Property ownership in the metaverse is now in progress. Metaverse, like the presence of new technologies before, will bring a new paradigm for human civilization. As a technological tool apart from bringing benefits, the metaverse definitely comes with some potential problems. 

We need to estimate the problem to understand how the metaverse works. In this opportunity, we will look at five potential problems that will arise in the metaverse.
The first potential problem is identity and self-reputation. We in the metaverse will be represented by an avatar. Our interactions in the metaverse are represented by our avatar's interactions with other people's avatars. Because our lives in the metaverse will be built as identical as possible to life in the real world, ensuring that the avatars in the metaverse really represent a particular person is a crucial issue.

 IT systems in the metaverse must be able to ensure that an avatar only represents one person in the real world. The avatar's identity must be valid and not easily tampered with. Because later the relationship will be with self-reputation in the world of metaverse. The avatar's identity and reputation should be as identical as possible to the identity and reputation of the person it represents in the real world. The second potential problem is data and security. Metaverse is a new technology that goes beyond the sophistication of existing IT technology. All data, especially personal data, in the metaverse demands a higher level of security system. 

Several verification steps may be required so that the identity of personal data is not leaked and stolen by irresponsible parties. Next are the potential problems of digital money and payment systems. So far, bitcoin is one of the most widely used digital money. The way of shopping in the metaverse will be very different from what it is today. In the metaverse, goods can be purchased online and delivered in physical form. On the other hand, goods can be purchased physically for later virtual versions. Metaverse is a way of going and coming back in two realms: virtual and real. Therefore, the digital financial and payment security system in the metaverse requires a new technological breakthrough. 

Legal issues also need to be anticipated. Metaverse will connect people massively and dynamically from all corners of the world. Under these circumstances, there will be a (big) chance of crimes that violate the boundaries of one country's legal rules with another. Therefore, a juridical system that regulates metaverse citizens needs to be prepared. Finally, the shift in the concept of space and time. In the real world we are in a limited space, while in the virtual world we can penetrate the space as far as we want. Our perception of time may also change because as virtual beings we tend to be unaware of the existence of our bodies in the virtual world. 

Our total entry into the virtual world in the metaverse will lead to our tendency to stay there longer. In the metaverse, we can penetrate space and time. We can go to any space and any time. From the smallest room to the largest room because the small can be raised and the big can be reduced in the virtual world. We can also go to the past and the future.
With the sophistication of artificial intelligence (AI) technology, space-time can be modified in the metaverse.

 The opportunity for distortion of perception of space and time is enormous. So, the mechanism for regulating space and time needs to be built so that we remain aware that we are creatures of the earth, beings who are in a specific space and time. Anticipating possible problems in the metaverse technology will make us more ready to welcome as well as more ready to enter the metaverse.

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